I can reverse engineer Adobe I can reverse engineer Adobe code, but I still need to know what the cam_xyz matrix exactly converts to. It converts camera space to XYZ. But is that with respect to a reference white or not? If so, which? Hopefully this question makes sense. reply
I can reverse engineer Adobe code, but I still need to know what the cam_xyz matrix exactly converts to. It converts camera space to XYZ. But is that with respect to a reference white or not? If so, which? Hopefully this question makes sense.